Friday, March 18, 2011

Because we (still) can('t)!

Tournament report with pictures! Yay! ... Ok, they aren't mine again, but the organizers posted them so I'm being mean and am stealing them. Need to buy a camera again too, the old one broke and didn't even make it to a tournament.

Game 1:
Opponent: Jan "Cannonfodder" Peters
Army: Black Templars
List: Emperor's Champion "Riddick" with Accept any challange, 5 Terminators with 2 cyclone missile launchers and tank hunters, 7 Assault Terminators with 4 Thunder hammers/storm shields in Landraider Crusader, 2 Predator Destructors with lascannons, 1 Predator Annihilator with lascannons, 2 Landspeeder Typhoons, 3 Crusader Squads with plasmagun
Mission: 5 objectives
Deployment: Dawn of War
First turn: me

Well, as someone who plays Black Templars more or less successful, I wanted to do to him what is always done to me: Shoot a guy and wait for them to run like pussies. And mine do that. Ok, that or die to a man. Jan's guys definitely don't know the meaning of failed morale check or how to lay down. But that didn't matter much up to turn five. Leading 2:0 in objectives, one of his Terminator still standing and he got one of his troops in close combat so he can't win without having 2 more turns. Roll for turn six: 4. "Riddick" with one wound remaining went nuts and slaughtered his way through half my army on his own. Things he killed: Librarian, Sternguard Squad and 2 combat squads. And all that with only one wound remaining: NOOOOOO!. Other highlights: He tank shocked my Multimelta combat squad with his Land Raider Crusader. Failed Morale check and ran off the board: NOOOOO! Combi-meltas fail to kill the Land Raider: Again. Roll for turn 7: 4. And again. Got 3/4 of my whole 1750 point army shot up in the last two turns until I only got a immobilized Rhino and a Razorback left: And again. Shouldn't have made combat squads and rushed more Rhinos at him and didn't play angry enough, so to sum it up:

;D
Result: 6:34

Game 2:
Opponent: Gerald Brunner
Army: Chaos Space Marines
List: 1 Demonprince of Slaanesh with wings and Lash of submission, 1 Chaos Lord of Slaanesh with Daemonweapon and wings, 1 Dreadnought with twin-linked lascannon, 1 Dreadnought with twin-linked autocannon, 2x 8 Plaque Marines with flamer, meltagun, personal icon and champion with power fist and combi-melta in Rhino with daemonic possession, 1x 7 Plaque Marines with flamer, meltagun, personal icon and champion with power fist and combi-melta in Rhino with daemonic possession, 2x 1 Obliterator, 1 Defiler
Mission: Annihilation
Deployment: Spearhead
First turn: him

He put everything on the board, I reserved everything. He started driving and flying forward to get close as possible as he didn't have much long ranged firepower. On turn two his Dreadnoughts went all this on his Demonprince (pretty fitting too, when you think about it ;) ), wounding him two times. On my turn I simply drove on the field and obliterated his army. With scarce cover single model units and units in rapid fire range didn't stand a chance. Sternguard bolted the Demonprince with hellfire ammo, Obliterators ate lascannon shots, Rhinos got wrecked by hunterkiller missiles. He killed a unit of Sternguard in close combat but is then caught by my dreadnought who then squished his chaos lord. Other casualties on my side were 2 Predators and a Land Speeder. Game ends 9:4 in killpoints and he had an immobilized weaponless dreadnought, a unit of Plaque Marines hiding and a unit of two soon to be dead Plaque Marines in close combat with my dreadnought left. All in all it was an issue of cover. There simply was nowhere to hide from my superior firepower for him.
Result: 36:4

Game 3:
Opponent: Markus"Graf_M_v_T" Tilli
Army: Blood Angels
List: Reclusiarch, 8 Assault Terminators with 4 Thunderhammers/Storm shield, 1 Terminator Sanguinary Priest, 2x 5 man Assault Squad with meltagun in Razorback, 1x 5 man Assault Squad with flamer, 2x Predator with lascannon, 9 man Death Company with power fist in droppod, 1 Furioso Librarian with Blood Lance and Blood Boil, 1 5 man Devastator Squad with 3 missile launchers and 1 lascannon
Mission: 2 objectives
Deployment: pitched battle
First turn: him

He rolled Red Thirst for his flamer jumppack squad and deployed everything, me too. I failed to seize and he starts with dropping his Death Company on his own objective. I try to push for his objective with most of my army and lure his Terminator blob to mine and contesting it on turn 5 with Landspeeders or tank shocking in. Well, luring worked pretty well. Knocking out his Razorbacks didn't. He kept running his Terminators forward, drove his Razorback on my objective and stayed there, shrugging off fire from half my army. The other half shot up the infantry protecting his objective, but didn't manage to wreck his Dreadnought. In the end I had 2 Tactical Squads on his objective with the Dreadnought contesting it, he claimed my objective with one of my speeders failing to contest by 1-2 inches. In the end I didn't push forward fast enough, should have forgone a shooting phase for more ground covered. Well,...
Result: 6:34

Final place was 10/16.

Conclusion:
Do NOT combat squad. Just gets them killed faster in most cases.
Play more aggressively. Get the mobile bunkers 12" forward on first turn, maybe lose the hunter killer missiles for Trikes with multimeltas.
And venerable on the Dreadnought was crap as always.

Got to play two players from the Austrian team for the European Team Championships, so I don't feel that bad. Terrain was an issue as always. Some tables had plenty LOS blockers, on others you couldn't hide an infantry squad. Players were fun as always there. Well, except Jan because he was keeping me from getting LUNCH! So..:

;D

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