Sunday, August 29, 2010

Because we can!

This was the slogan of the Carinthian team and sums up pretty much what my marines do.

Marines: We fail 2/3 of our armor saves. Because we can!
Tanks: We fail every dangerous terrain test in 3 games. Because we can!
Venerable dreadnought: I fail to kill more than one model in 3 games and get blown up by the first penetrating hit. Because we can!
Scouts: We fail to kill anything in 3 games and fail to survive until round 3 even with 2+ cover saves. Because we can!
Morale and pinning checks: We fail to succeed at any critial checks. Because we can!
Reserves: Half the reserves fail to show up until round 5. Because we can!
Librarian: I kill myself more reliably with psychic tests than the enemy. Because we can!
Me: I throw my F*****G dice in the trash can. Because we can!

/rant

Well, my frustration and bad dice rolls aside the tournament was pretty fun. Good terrain with many TLOS blockers and cheap drinks for the players. Again forgot to bring the camera, doh.

Ok, one thing though I would have kicked the guy with his LEGO Orks out. Don't care if he drove 300 km to get to the tournament. If you show up to an event where you are obliged to have your whole army painted and your army is just something cobbled together with Lego bricks, you deserve nothing less.

Game 1:
Opponent: Markus "Night-Haunter" Bachler
Army: Chaos Space Marines
List: 1 Demonprince with wings and Warp Time, 15 lesser demons, 2x 10 Chaos Space Marine with 2x meltagun and power fist in Rhino, 10 Chaos Space Marine with 2x flamer and power fist in Rhino, 1 Vindicator, 3 Obliterators, 6 Bikers with 2x meltagun and powerfist, Predator with heavy bolters and havov launcher
Mission: Annihiltion
Deployment: Dawn of War
First turn: him

Not much to say here. Dawn of War deployment and I just place the Scouts on the board he drives everything on and promtly kills 2 of them with one havoc launcher shot. Highlight of the game is the Sternguard who kills the Demonprince with just their first turn of shooting. Then it goes downhill and I get out assaulted or get run of the board with failed morale checks. Can't kill his vehicles when shooting in the side or the rear eather. He gets 8 killpoints, I get 4.
Result: 8:32

Game 2:
Opponent: Stefan "Ahriman" Winkler
Army: Chaos Space Marines
List: 1 Demonprince with wings and Warp Time, 6 Chaos Space Marine with 1x plasmagun, Icon of chaos glory and combi-plasma in Rhino, 2x 8 Chaos Space Marine with 1x meltagun, Icon of chaos glory and combi-melta in Rhino, 10 Tousand Sons in Rhino, 2x Vindicator, 3 Obliterators, 2x Chaos Terminators with 3x combi-melta, power fist and chainfist
Mission: 5" template in the middle as objective
Deployment: Spearhead
First turn: him

He drives everything on the template and waits for me to come on the board to contest for the draw. The end.
Ok, it wasn't that simple, but time ran out and this pretty much sums everything up. The mission is also not quite balanced as the one going first is almost always the winner if he can block the opponent from the template. Very favorable for mech armies and assault armies.
Result: 16:24

Game 3:
Opponent: Matthias "Kodos_der_Henker" Leitner
Army: Space Wolves
List: 1 Runepriest with Living Lightning and Jaws of the World Wolf 10 Grey Hunters with 2x plasmagun and power fist and Cyclone missile launcher Wolfguard, 5 Wolfguard Terminators in Land Raider Redeemer, 2x Wolf Scouts with 2x powerweapon, meltagun and mark of the wulfen and Wolf Guard with powerfist and combi-melta, 7 Grey Hunters flamer, mark of the wulfen and Wolf Guard with power fist in Rhino, 8 Grey Hunters meltagun, mark of the wulfen and Wolf Guard with power fist in Rhino
Mission: 5 objectives
Deployment: pitched battle
First turn: him

I reserve everything and place my Scouts to lure his Scouts out and just so I lost the game. My scoring units fail to come on the board until round 5 get run of the board on the same round. The rest stays away until round 3 and 4 and get picked on by his whole army. I try to contest his objectives with Land Speeders, weaponless Razorbacks and the Gate Librarian but get immobilised or shot down as I can't roll anything but ones on critical checks. Well, except morale checks... and as psychic tests aren't morale checks I can successfully fry my Librarians brain with snakeeyes when I need him to contest for the draw.
Result: 2:38

Final place was 15/20.

Conclusion: Venerable Dreadnought and Scouts: GTFO!
I think I will change the Rhinos to 2x Las/Plas Razorbacks and one Assault Cannon Razorback with 5 man squads with combi-melta and get some Assault Terminators in for close combat. Still I'm going to field the army this way again without the Scouts at the Warhammer 40.000 STMS. Mainly because I already submited my armylist. ;)

Monday, August 23, 2010

Shade Bearers painting status update

Sorry, no pictures.

All the infantry models are finally painted and based. One Rhino and the Venerable Dreadnought are done and one Landspeeder is drying as I'm typing this. Still one Landspeeder, 2 Rhinos, 2 Razorbacks and 2 Predators to go. The turrets are done, but the rest is still in the green/blue basecolour stage. I hope four days are enough to get them all done.

Back to work...

Update: Still 2 Predator hulls to go, but I think I'm going to make it.

Update 2: It is done!

Wednesday, August 4, 2010

Shade Bearers group shots

Like I promised, here are some pictures of my Shade Bearers Space Marines. Basing is not done yet, but I'm waiting until all infantry models are painted to finish this in one swoop. 9 Veterans and 5 Scouts to go.

Space Marine Librarian:


Space Marine Tactical Squad I:


Space Marine Tactical Squad II:



Space Marine Tactical Squad X:


Space Marine Tactical Squad X - Space Marine Sergeant with combi-melta:



Space Marine Tactical Squad X - Space Marine with boltgun:



Space Marine Tactical Squad II - Space Marine with auspex and boltgun:

You can see more pictures here.